Game Nights by the English Literary Society were a recurring carnival of chaos, wit, and wild guesses open to all batches, because word-nerdery knows no age. From Dumb Charades dramatics and Mafia betrayals to Just A Minute tongue-twisters and Scrabble showdowns, every session was a battle of brains and bluff. Add in some cryptic crosswords and word games for the extra masochists who think in anagrams. Safe to say, sleep schedules died, but vocabularies thrived.